Astro’s Playroom Wikipedia
Games who had others within the game itself are listed above instead. After defeating the stone dragon boss and reaching the start of Mt. Motherboard, look to the left to spot two fighters, one victorious over the other. They reference 1995’s Tekken for the PS1, developed by Namco. The scene depicts the canon ending of the game, where Kazuya Mishima is victorious over his father Heihachi. After going down the long DualShock Cable, look right to spot a ship made out of blocks. This is the Ferox ship from Resogun, a 2013 launch title for the PS4 developed by Housemarque.
This is a great game to play with the family, not only as a demo of the new controller but as a game that will hold your attention for a considerable time. Also, because of the different skills required, you may find a wider audience of players than usual platform games. To add the four bots to Astro Bot, play until you’ve completed the first nebula and unlocked the Crash Site hub. Here, you can continue to unlock additional collectibles, including puzzle pieces and bots to add to your totals.
Look over the edge of the island to see a blue aura in the clouds. Some children might feel frustrated with different game levels or obstacles. Talk to them about recognising when it’s time to take a break and turn their attention somewhere else. Often, when they come back relaxed, they’re more likely to find success.
When you encounter a windmill in the game, the interaction will start automatically. Each level of the game has at least a few checkpoints, so do not worry if Astro is accidentally killed. Especially if he’s grabbed a collector’s item while performing a difficult stunt. You can also go through the levels from the start and collect the coins that are renewed there. This Trophy is earned by doing well in the races in Network Speed Run, which is located between the blue and green doorways in the CPU Plaza.
Holding the cross, Astro will launch lasers that will allow him to soar into the air. The laser can also break windows on the floor or kill enemies, especially those that are better left untouched. The following page of the guide for Astro’s Playroom contains some tips for getting started, which are aimed primarily at novice players. Here we also describe a few elements that you might have overlooked.
Ease Of Play
During the side-path to the PSone LCD Monitor, you’ll find a Bot in samurai attire next to a tree. This refers to Jin Sakai and the tree in his childhood home, as seen in 2020’s Ghost of Tsushima on PS4, developed by Sucker Punch. Ghost of Tsushima was the last first-party PlayStation game developed exclusively for the PS4, after which the PS5 released. This references 2009’s Flower on PS3, made by thatgamecompany. Jump onto the thin ledge behind the tree and head left to the Everybody’s Golf VR easter egg. From here you can jump back down to cloud blowing the rotating platform, with the Piposaru container nearby.
The Toy Maker DLC was released on 26 November 2013 in North America and was available at the PlayStation 4 launch in Europe on 29 November 2013. Astro’s Playroom guide contains a detailed walkthrough for the game. Here you will find locations of all the puzzles and artifacts. We described the trophies, controls, and the most important aspects of the game. Here are the games released during 2025 that have won major industry awards or received nominations for those awards. We’ll update our awards tracker whenever new awards and nominations are announced.
Both are games that were explicitly designed to showcase a new controller. But both also transcend that goal, shifting from tech demo to straight-up fun game. It takes only a few moments for Astro’s Playroom to show why you’ll want to play with a DualSense, and over the course of its run time it keeps giving you new reasons. When you get to the very end of the level, you’ll land on a Sacred Symbols rainbow bridge.
Astro’s Playroom isn’t just a tech demo but a fun little platformer. It’s great that Sony is investing more in the Astro Bot franchise because this could be their answer to the Super Mario series. The level design is more like Super Mario Galaxy and Super Mario 3D World, and that’s a huge compliment. While linear, the space feels open enough to have a ton of details throughout. The basics are you’re traversing the area, trying to find items and coins as you reach the next level. Some of the levels have power-ups that are creative in form and function.
You’ll be greeted with a message that says a special bot is hidden somewhere in Deep Dataspace. One family , “the Labo level is great for little ones to get the hang of mastering 3D movement. There are no enemies or places to fall but still some things to interact with and so platforming too”. https://f168.direct/ lets you get a sense of the rain that falls on you or the fluttering of snowfall. The adaptive triggers get harder to press when aspects of the game demand — like judging how tight to pull a spring before releasing.
Each area showcases innovative gameplay that taps into the new feature o… Each area showcases innovative gameplay that taps into the new feature of the PS5’s DualSense wireless controller. But the joy of Astro’s Playroom, while largely focused on its use of the new controller, is also thanks to Team Asobi’s dedication to turning this pack-in into a mini-museum of PlayStation history. All of them are put on display to be looked at or hit to produce sound effects, pop open disc trays, and more. The closest parallel to Astro’s Playroom that I can think of is Wii Sports.
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The smooth, 60-frames-per-second gameplay makes controlling Astro a real treat. While none of the sequences are terribly difficult, there’s enough of a challenge here to keep me busy for around six hours as I chase the Platinum Trophy. The fun is to explore locations, jump between platforms and perform simple puzzles. From time to time, we also find enemies that we can avoid or overpower with fast punches. Is improved force feedback and the same funny little collection of gyros and touchscreens carried over from the DualShock 4 really the next-gen difference? I’m not entirely sure, and it may well prove to be another false dawn that, like HD rumble on the Switch, is a pleasant addition that soon fades into the background.
Astro then for a few seconds begins to rotate and hit everything in reach. Remember, you unlock a set of races by making it to the end of the four main zones, meaning this Trophy isn’t possible until you do that and open 1994 Throwback, which has the same unlock requirement. Just a few days ago, we added a second Special Bot, Selene, from the PS5 title Returnal. Once again, working together, you were able to crack the riddle and free her to make it 2 out of 4.
This section of our Astro’s Playroom walkthrough details all of the Puzzle Pieces in the game, and will help guide you to them to so that you can find and collect them all! They can be found in every level in the game, except for the Network Speed Run levels. Cross the controller cable bridge to the island with the strong wind, and then a second controller cable bridge. Directly ahead is an Astro Bot in Ape Escape cosplay hiding in a bush.
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Above all else, have fun with friends and family, passing the pad around – experiences like this don’t come around often. Astro’s Playroom could easily have been a simple tech demo, and in a way it is that. Its main function is to demonstrate the possibilities of the DualSense.